Min side Kundeservice Bli medlem

Ray Tracing Gems

High-Quality and Real-Time Rendering with DXR and Other APIs

This book is a must-have for anyone serious about rendering in real time. With the announcement of new ray tracing APIs and hardware to support them, developers can easily create real-time applications with ray tracing as a core component. Les mer

653,-
Innbundet
Sendes innen 7 virkedager

Logg inn for å se din bonus

This book is a must-have for anyone serious about rendering in real time. With the announcement of new ray tracing APIs and hardware to support them, developers can easily create real-time applications with ray tracing as a core component. As ray tracing on the GPU becomes faster, it will play a more central role in real-time rendering. Ray Tracing Gems provides key building blocks for developers of games, architectural applications, visualizations, and more. Experts in rendering share their knowledge by explaining everything from nitty-gritty techniques that will improve any ray tracer to mastery of the new capabilities of current and future hardware.
What you'll learn:

The latest ray tracing techniques for developing real-time applications in multiple domains

Guidance, advice, and best practices for rendering applications with Microsoft DirectX Raytracing (DXR)

How to implement high-performance graphics for interactive visualizations, games, simulations, and more



Who this book is for:

Developers who are looking to leverage the latest APIs and GPU technology for real-time rendering and ray tracing

Students looking to learn about best practices in these areas

Enthusiasts who want to understand and experiment with their new GPUs

Detaljer

Forlag
APress
Innbinding
Innbundet
Språk
Engelsk
Sider
607
ISBN
9781484244265
Utgivelsesår
2019
Format
25 x 18 cm

Medlemmers vurdering

Oppdag mer

Bøker som ligner på Ray Tracing Gems:

Se flere

Logg inn

Ikke medlem ennå? Registrer deg her

Glemt medlemsnummer/passord?

Handlekurv