Real-Time Shading
This text covers real-time shading systems, their design and how they work. Procedural shading, long valued for off-line rendering and production animation is now possible on interactive graphics hardware. Les mer
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This text covers real-time shading systems, their design and how they work. Procedural shading, long valued for off-line rendering and production animation is now possible on interactive graphics hardware. The authors include examples of techniques.
Detaljer
- Forlag
- A K Peters
- Innbinding
- Innbundet
- Språk
- Engelsk
- Sider
- 376
- ISBN
- 9781568811802
- Utgivelsesår
- 2002
- Format
- 23 x 15 cm
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