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C How to Program, Global Edition - Paul Deitel

C How to Program, Global Edition

; Harvey Deitel

For courses in computer programming

C How to Program is a comprehensive introduction to programming in C. Like other texts of the Deitels’ How to Program series, the book serves as a detailed beginner source of information for college students looking to embark on a career in coding, or instructors and software-development professionals seeking to learn how to program with C. Les mer
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Paperback
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Paperback
Legg i
Vår pris: 1131,-

(Paperback) Fri frakt!
Leveringstid: Sendes innen 7 virkedager

For courses in computer programming

C How to Program is a comprehensive introduction to programming in C. Like other texts of the Deitels’ How to Program series, the book serves as a detailed beginner source of information for college students looking to embark on a career in coding, or instructors and software-development professionals seeking to learn how to program with C.

The 8th Edition continues the tradition of the signature Deitel “Live Code” approach--presenting concepts in the context of full-working programs rather than incomplete snips of code. This gives students a chance to run each program as they study it and see how their learning applies to real world programming scenarios.

 
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Utgitt:
Forlag: Pearson Education Limited
Innbinding: Paperback
Språk: Engelsk
ISBN: 9781292110974
Utgave: 8. utg.
Format: 23 x 18 cm
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Chapter 1: Introduction to Computers, the Internet, and the Web

Chapter 2: Introduction to C Programming

Chapter 3: Structured Program Development in C

Chapter 4: C Program Control

Chapter 5: C Functions

Chapter 6: C Arrays

Chapter 7: C Pointers

Chapter 8: C Characters and Strings

Chapter 9: C Formatted Input/Output

Chapter 10: C Structures, Unions, Bit Manipulations, and Enumerations

Chapter 11: C File Processing

Chapter 12: C Data Structures

Chapter 13: C Preprocessor

Chapter 14: Other C Topics

Chapter 15: C++ as a Better C; Introducing Object Technology

Chapter 16: Introduction to Classes, Objects, and Strings

Chapter 17: Classes: A Deeper Look; Throwing Exceptions

Chapter 18: Operator Overloading: Class String

Chapter 19: Object-Oriented Programming: Inheritance

Chapter 20: Object-Oriented Programming: Polymorphism

Chapter 21: Stream Input/Output: A Deeper Look

Chapter 22: Exception Handling: A Deeper look

Chapter 23: Introduction to Custom Templates

Appendix A: C and C++ Operator Precedence Charts

Appendix B: ASCII Character Set

Appendix C: Number Systems

Appendix D: Sorting: A Deeper Look

Appendix E: Multithreading and other C11 and C99 Topics