Min side Kundeservice Bli medlem

Fundamentals of C/C++ Game Programming

Using Target-based Development on SBC's

This book is aimed at giving novice coders an understanding of the methods and techniques used in professional games development. Designed to help develop and strengthen problem solving and basic C/C++ skills, it also will help to develop familiarity targeting and using fixed/restricted hardware, which are key skills in console development. Les mer

1034,-
Usikker levering*
*Vi bestiller varen fra forlag i utlandet. Dersom varen finnes, sender vi den så snart vi får den til lager

Logg inn for å se din bonus

This book is aimed at giving novice coders an understanding of the methods and techniques used in professional games development. Designed to help develop and strengthen problem solving and basic C/C++ skills, it also will help to develop familiarity targeting and using fixed/restricted hardware, which are key skills in console development. It allows the reader to increase their confidence as game programmers by walking them through increasingly involved game concepts, while maintaining the understanding that despite the increased complexity, the core methods remain consistent with the advancement of the technology; the technology only enhances the gaming experience. It also demonstrates underlying principles of game coding in practical step by step ways to increase exposure and confidence in game coding concepts.



Key Features:








Increases the confidence of new coders by demonstrating how to get things done.







Introduces evolving projects to reinforce concepts, both directly and indirectly that the reader will use to produce and then enhance the project.







Provides tutorials on Graphics API's that can be easily understood by a novice.







Demystifies hardware used to gain new effects without blinding the user to the technical wizardry going on under the system.







Gives a sense of achievement to the reader and pushes them toward improvement.

Detaljer

Forlag
Productivity Press
Innbinding
Paperback
Språk
Engelsk
Sider
502
ISBN
9781498788748
Utgivelsesår
2018
Format
24 x 19 cm

Medlemmers vurdering

Oppdag mer

Bøker som ligner på Fundamentals of C/C++ Game Programming:

Se flere

De som kjøpte denne kjøpte også:

Herman

Herman Flesvig
Innbundet 
318,- 349,-

Logg inn

Ikke medlem ennå? Registrer deg her

Glemt medlemsnummer/passord?

Handlekurv