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Cultures of Video Game Concerns – "The Child" Across Families, Law, Science, and Industry

«Besprochen in CHOICE, 56, 6 (2019)»

The same computer games are played by youths all over the world, and worldwide games become matters of concern in relation to children: worries rise about addiction, violence, education, time, and economy. Les mer

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The same computer games are played by youths all over the world, and worldwide games become matters of concern in relation to children: worries rise about addiction, violence, education, time, and economy. Yet, these concerns vary depending upon where they are situated: in families, legal contexts, industry or science. They also play out differently across countries and cultures. This situated nature of computer game concerns is generally neglected. Not in this book: It gives a detailed mosaic of the complex and multiple everyday realities of computer game concerns in relation to children, as they are variably situated throughout society and across cultures.

Detaljer

Forlag
Transcript Verlag
Innbinding
Paperback
Språk
Engelsk
ISBN
9783837639346
Utgivelsesår
2021
Format
23 x 15 cm

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«Besprochen in CHOICE, 56, 6 (2019)»

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